“We wanted to make sure the shape mattered” — Double Fine explains how KILN’s sculpted art defines its combat and characters

Apr 25, 2026 - 20:01
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“We wanted to make sure the shape mattered” — Double Fine explains how KILN’s sculpted art defines its combat and characters
A new developer interview reveals how Double Fine shaped Kiln’s gameplay, detailing its origins, long development cycle, and the design decisions behind its unique collision system.

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